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Aether Serval
Imperial Academy Amarr Empire
1
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Posted - 2013.01.28 22:15:00 -
[1] - Quote
Diablo Ex wrote:The simple solution to the High Sec problem of NPC Corps is pretty obvious to me, and implementing this will add content, give greater meaning to character racial choices, and overall improve the Storyline of EvE Online.
Make the NPC Corps an active part of the Faction War system. If you don't want to be an Economical or Political Faction War targetable asset, then you can always form your own corporation. Seriously, only the Training Academys and Schools should be neutral and protected. Everything else should rightfully be either a player owned corp, or a part of the Ruling Faction of their area of High Sec. Honestly, if you don't want to be involved in EvE Online just go find another game....
I know I can hear the trolls and carebears already lining up to trash this idea, but hey this is what happens in GD.
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So you want to get more players involved in EVE? And your grand plan to drive them out of the NPC corps where there are always hundreds or players online to potentially chat and interact with, and into 1 person corps where they will never notice anyone outside of local? |

Aether Serval
Imperial Academy Amarr Empire
2
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Posted - 2013.01.29 21:16:00 -
[2] - Quote
Nicolo da'Vicenza wrote:Yes thanks to abandoning carebear-catering expansions.
Lol wut?
http://eve-offline.net/?server=tranquility
Incursion, is still the high point in long term player activity. The only expansion that even comes close since then is Retribution, notable for the crime watch changes the decimated hi sec mission griefing and made acts like can flipping some npc corp member flag you as free for all.
The War Dec focused Inferno expansion actually saw a drop in activity, funny that... |

Aether Serval
Imperial Academy Amarr Empire
2
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Posted - 2013.01.29 21:42:00 -
[3] - Quote
Nicolo da'Vicenza wrote: player activity on Incursion release: 31,488 player activity 6 months after Incusion release: 29,495
the 'carebear dollar' myth
Comprehension fail? Or are we supposed to pretend that Incana never happened?
The player activity during incursion was over 32000 for nearly four months solid and has never been that high for that long before or since.
Only retribution comes close and, it's an expansion that did quite a lot the casual and less pvp centric crowd. |

Aether Serval
Imperial Academy Amarr Empire
2
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Posted - 2013.01.29 22:14:00 -
[4] - Quote
Nicolo da'Vicenza wrote:Number I cited was 1 month before Incarna (was released in June). You claimed Incursion was the greatest success for long-term player activity. When I point out that active players declined rapidly after a brief surge with the PvE-centric expansion, 'long-term' is now defined as less then a third of a year.
So you are ignoring Incarna to make Incursion look bad, glad we could clear that up.
Now any comment on the poor reception and player retention of the war dec focused Inferno expansion versus the good reception of say the Retribution expansion and all its casual friendly features?
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Aether Serval
Imperial Academy Amarr Empire
2
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Posted - 2013.01.29 22:29:00 -
[5] - Quote
Nicolo da'Vicenza wrote: So you are ignoring Incursion to make Incursion look good. Glad we can establish that. Ban NPC corps.
You do know deleting everything that proves you wrong in a quote still leaves it readable in the op right? |

Aether Serval
Imperial Academy Amarr Empire
3
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Posted - 2013.01.30 02:23:00 -
[6] - Quote
FloppieTheBanjoClown wrote:Aether Serval wrote:Retribution, notable for the crime watch changes the decimated hi sec mission griefing and made acts like can flipping some npc corp member flag you as free for all. Decimated mission griefing? I do it more now than ever before. Retribution made it fun, especially considering how many carebears out there have NO idea how aggression works, even with the new idiot-friendly system.
Really I thought the whole safety system ruined the bear baiting, suppose if they are that dumb guess they deserve it. |
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